public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.rewardNo = reader.ReadInt32(); this.itemId = reader.ReadDouble(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.startTime = reader.ReadString(); this.endTime = reader.ReadString(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.accountHeroId = reader.ReadInt32(); this.accountId = reader.ReadString(); this.heroId = reader.ReadInt32(); this.faceId = reader.ReadInt32(); this.name = reader.ReadString(); this.level = reader.ReadInt32(); this.exp = reader.ReadInt64(); this.achieveId = reader.ReadInt32(); this.achieveTitleKey = reader.ReadString(); this.achievePoint = reader.ReadInt32(); this.fameId = reader.ReadInt32(); this.fameTitleKey = reader.ReadString(); this.famePoint = reader.ReadInt32(); this.tradition = reader.ReadInt32(); this.vipLevel = reader.ReadInt32(); this.dia = reader.ReadInt32(); this.totalPurchasedDia = reader.ReadInt32(); this.ownDia = reader.ReadInt32(); this.gold = reader.ReadInt64(); this.ownGold = reader.ReadInt64(); this.warehouseGold = reader.ReadInt64(); this.warehouseOwnGold = reader.ReadInt64(); this.inventorySlotCount = reader.ReadInt32(); this.warehouseSlotCount = reader.ReadInt32(); this.petEquipSlotCount = reader.ReadInt32(); this.beadSocketCount = reader.ReadInt32(); this.inventoryExtendLoginDuration = reader.ReadInt32(); this.warehouseExtendLoginDuration = reader.ReadInt32(); this.magicPowder = reader.ReadInt64(); this.starEssense = reader.ReadInt64(); this.heart = reader.ReadInt64(); this.beadPowder = reader.ReadInt64(); this.hp = reader.ReadInt32(); this.mp = reader.ReadInt32(); this.hpUpdateTime = reader.ReadString(); this.mpUpdateTime = reader.ReadString(); this.fp = reader.ReadInt32(); this.strength = reader.ReadInt32(); this.agility = reader.ReadInt32(); this.intelligence = reader.ReadInt32(); this.stamina = reader.ReadInt32(); this.maxHp = reader.ReadInt32(); this.maxMp = reader.ReadInt32(); this.hpRecovery = reader.ReadInt32(); this.mpRecovery = reader.ReadInt32(); this.physicalOffense = reader.ReadInt32(); this.magicalOffense = reader.ReadInt32(); this.physicalDefense = reader.ReadInt32(); this.magicalDefense = reader.ReadInt32(); this.accuracy = reader.ReadInt32(); this.dodge = reader.ReadInt32(); this.critical = reader.ReadInt32(); this.block = reader.ReadInt32(); this.attackSpeed = reader.ReadDouble(); this.moveSpeed = reader.ReadDouble(); this.statStrength = reader.ReadInt32(); this.statStamina = reader.ReadInt32(); this.statAgility = reader.ReadInt32(); this.statIntelligence = reader.ReadInt32(); this.statPoint = reader.ReadInt32(); this.statAutoDistribution = reader.ReadBoolean(); this.lastCompletedMainChapterId = reader.ReadInt32(); this.openedContinentId = reader.ReadInt32(); this.monsterKillCount = reader.ReadInt64(); this.bossMonsterKillCount = reader.ReadInt32(); this.composeSuccessCount = reader.ReadInt32(); this.transcendSuccessCount = reader.ReadInt32(); this.difficulty1DungeonClearCount = reader.ReadInt32(); this.difficulty2DungeonClearCount = reader.ReadInt32(); this.difficulty3DungeonClearCount = reader.ReadInt32(); this.hpPotionAutoRate = reader.ReadInt32(); this.freeItemPickTime = reader.ReadString(); this.freePetPickTime = reader.ReadString(); this.pickPoint = reader.ReadInt32(); this.receivedCheerCount = reader.ReadInt32(); this.isLootGearGrade1 = reader.ReadBoolean(); this.isLootGearGrade2 = reader.ReadBoolean(); this.isLootGearGrade3 = reader.ReadBoolean(); this.isLootGearGrade4 = reader.ReadBoolean(); this.isLootGearGrade5 = reader.ReadBoolean(); this.isLootJewel = reader.ReadBoolean(); this.isLootPotion = reader.ReadBoolean(); this.isLootGold = reader.ReadBoolean(); this.isLootMonsterEssense = reader.ReadBoolean(); this.isLootEtc = reader.ReadBoolean(); this.partyInviteRefused = reader.ReadBoolean(); this.whisperRefused = reader.ReadBoolean(); this.tradeRequestRefused = reader.ReadBoolean(); this.dualRequestRefused = reader.ReadBoolean(); this.pushEnabled = reader.ReadBoolean(); this.trainingTimePushEnabled = reader.ReadBoolean(); this.fieldOfHonorRankingChangePushEnabled = reader.ReadBoolean(); this.receiveMailPushEnabled = reader.ReadBoolean(); this.activatedAccountHeroPetId = reader.ReadString(); this.fieldOfHonorRanking = reader.ReadInt32(); this.currentFieldOfHonorSuccessiveVictories = reader.ReadInt32(); this.bestFieldOfHonorSuccessiveVictories = reader.ReadInt32(); this.fieldOfHonorRankingRewardTime = reader.ReadString(); this.pkPoint = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.achieveId = reader.ReadInt32(); this.point = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.entryId = reader.ReadInt32(); this.eventDate = reader.ReadString(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.tradition = reader.ReadInt32(); this.point = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.entryId = reader.ReadInt32(); this.consumeDia = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.rewardId = reader.ReadInt32(); this.exp = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.trackingLocations = reader.ReadPDPacketDatas <WPDTrackingLocation>(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.accountHeroGearId = reader.ReadString(); this.accountHeroId = reader.ReadInt32(); this.gearId = reader.ReadInt32(); this.grade = reader.ReadInt32(); this.owned = reader.ReadBoolean(); this.identified = reader.ReadBoolean(); this.enchantLevel = reader.ReadInt32(); this.elemental = reader.ReadInt32(); this.elementalLevel = reader.ReadInt32(); this.attrEnchantLevel = reader.ReadInt32(); this.socketCount = reader.ReadInt32(); this.strength = reader.ReadInt32(); this.agility = reader.ReadInt32(); this.intelligence = reader.ReadInt32(); this.stamina = reader.ReadInt32(); this.maxHp = reader.ReadInt32(); this.maxMp = reader.ReadInt32(); this.physicalOffense = reader.ReadInt32(); this.magicalOffense = reader.ReadInt32(); this.physicalDefense = reader.ReadInt32(); this.magicalDefense = reader.ReadInt32(); this.accuracy = reader.ReadInt32(); this.dodge = reader.ReadInt32(); this.critical = reader.ReadInt32(); this.block = reader.ReadInt32(); this.attackSpeed = reader.ReadDouble(); this.moveSpeed = reader.ReadDouble(); this.physicalOffenseAmp = reader.ReadInt32(); this.magicalOffenseAmp = reader.ReadInt32(); this.physicalDefenseAmp = reader.ReadInt32(); this.magicalDefenseAmp = reader.ReadInt32(); this.hpAmp = reader.ReadInt32(); this.opt_strength = reader.ReadInt32(); this.opt_agility = reader.ReadInt32(); this.opt_intelligence = reader.ReadInt32(); this.opt_stamina = reader.ReadInt32(); this.opt_maxHp = reader.ReadInt32(); this.opt_maxMp = reader.ReadInt32(); this.opt_physicalOffense = reader.ReadInt32(); this.opt_magicalOffense = reader.ReadInt32(); this.opt_physicalDefense = reader.ReadInt32(); this.opt_magicalDefense = reader.ReadInt32(); this.opt_accuracy = reader.ReadInt32(); this.opt_dodge = reader.ReadInt32(); this.opt_critical = reader.ReadInt32(); this.opt_block = reader.ReadInt32(); this.opt_attackSpeed = reader.ReadDouble(); this.opt_moveSpeed = reader.ReadDouble(); this.opt_physicalOffenseAmp = reader.ReadInt32(); this.opt_magicalOffenseAmp = reader.ReadInt32(); this.opt_physicalDefenseAmp = reader.ReadInt32(); this.opt_magicalDefenseAmp = reader.ReadInt32(); this.opt_hpAmp = reader.ReadInt32(); this.opt_mpAmp = reader.ReadInt32(); this.opt_hpPerSecond = reader.ReadInt32(); this.opt_mpPerSecond = reader.ReadInt32(); this.opt_hpPerHit = reader.ReadInt32(); this.opt_mpPerHit = reader.ReadInt32(); this.opt_addDamage = reader.ReadInt32(); this.opt_damageReduction = reader.ReadInt32(); this.opt_damageReflex = reader.ReadInt32(); this.opt_allStat = reader.ReadInt32(); this.bless_strength = reader.ReadInt32(); this.bless_agility = reader.ReadInt32(); this.bless_intelligence = reader.ReadInt32(); this.bless_stamina = reader.ReadInt32(); this.bless_critical = reader.ReadInt32(); this.skillDegree = reader.ReadInt32(); this.slotNo = reader.ReadInt32(); this.equipRequirementIgnored = reader.ReadBoolean(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.attrId = reader.ReadInt32(); this.value = reader.ReadDouble(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.chapterId = reader.ReadInt32(); this.mainQuestCompletedCount = reader.ReadInt32(); }
public override void Deserialize(WPacketReader reader) { base.Deserialize(reader); this.mainQuestId = reader.ReadInt32(); this.token = reader.ReadString(); }