public LodLevel AddLodLevel(Object3dInfo info, GenericMaterial material, float distStart, float distEnd) { var i = new LodLevel(info, material, distStart, distEnd); LodLevels.Add(i); return(i); }
public void AddLodLevel(LodLevel level) { LodLevels.Add(level); }
// lod managing public void RemoveLodLevel(LodLevel level) { LodLevels.Remove(level); }
public LodLevel AddLodLevel(Object3dInfo info, GenericMaterial material, float distStart, float distEnd) { var i = new LodLevel(info, material, distStart, distEnd); LodLevels.Add(i); return i; }