示例#1
0
        public LodLevel AddLodLevel(Object3dInfo info, GenericMaterial material, float distStart, float distEnd)
        {
            var i = new LodLevel(info, material, distStart, distEnd);

            LodLevels.Add(i);
            return(i);
        }
示例#2
0
 public void AddLodLevel(LodLevel level)
 {
     LodLevels.Add(level);
 }
示例#3
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 // lod managing
 public void RemoveLodLevel(LodLevel level)
 {
     LodLevels.Remove(level);
 }
示例#4
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文件: Mesh3d.cs 项目: whztt07/vengine
 public LodLevel AddLodLevel(Object3dInfo info, GenericMaterial material, float distStart, float distEnd)
 {
     var i = new LodLevel(info, material, distStart, distEnd);
     LodLevels.Add(i);
     return i;
 }
示例#5
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文件: Mesh3d.cs 项目: whztt07/vengine
 public void AddLodLevel(LodLevel level)
 {
     LodLevels.Add(level);
 }
示例#6
0
文件: Mesh3d.cs 项目: whztt07/vengine
 // lod managing
 public void RemoveLodLevel(LodLevel level)
 {
     LodLevels.Remove(level);
 }