Esempio n. 1
0
 static int QPYX_DOGradientColor_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 3);
         UnityEngine.UI.Image QPYX_obj_YXQP  = (UnityEngine.UI.Image)ToLua.CheckObject <UnityEngine.UI.Image>(L_YXQP, 1);
         UnityEngine.Gradient QPYX_arg0_YXQP = (UnityEngine.Gradient)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.Gradient));
         float QPYX_arg1_YXQP             = (float)LuaDLL.luaL_checknumber(L_YXQP, 3);
         DG.Tweening.Sequence QPYX_o_YXQP = QPYX_obj_YXQP.DOGradientColor(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
         ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Esempio n. 2
0
 static int DOGradientColor(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.UI.Image obj  = (UnityEngine.UI.Image)ToLua.CheckObject <UnityEngine.UI.Image>(L, 1);
         UnityEngine.Gradient arg0 = (UnityEngine.Gradient)ToLua.CheckObject <UnityEngine.Gradient>(L, 2);
         float arg1             = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.Sequence o = obj.DOGradientColor(arg0, arg1);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }