private INTERNAL_CALL_SetActiveScene ( |
||
scene | ||
return | bool |
/// <summary> /// <para>Set the scene to be active.</para> /// </summary> /// <param name="scene">The scene to be set.</param> /// <returns> /// <para>Returns false if the scene is not loaded yet.</para> /// </returns> public static bool SetActiveScene(Scene scene) { return(SceneManager.INTERNAL_CALL_SetActiveScene(ref scene)); }