public void Schedule()
 {
     unsafe
     {
         var buffer = stackalloc float[4];
         buffer[0] = m_Value0;
         buffer[1] = m_Value1;
         buffer[2] = m_Value2;
         buffer[3] = m_Value3;
         m_Graph.AddAttenuationKey(m_Connection, buffer, m_Dimension, (long)m_DSPClock);
     }
 }
 public void Schedule()
 {
     m_Graph.AddAttenuationKey(m_Connection, m_Values, m_Dimension, (long)m_DSPClock);
 }