internal DSPCommandBlock(DSPGraph graph) { m_Graph = graph; m_Handle = graph.AllocateHandle(); m_Commands = new GrowableBuffer <IntPtr>(Allocator.Persistent); }
internal OutputMixerHandle(DSPGraph graph) { m_Graph = graph; }
internal DSPCommandBlock(DSPGraph graph) { m_Graph = graph; m_Handle = graph.AllocateHandle(); m_Commands = new GrowableBuffer <IntPtr>(Allocator.Persistent); }
internal OutputMixerHandle(DSPGraph graph) { m_Graph = graph; }