public void Schedule() { unsafe { var buffer = stackalloc float[4]; buffer[0] = m_Value0; buffer[1] = m_Value1; buffer[2] = m_Value2; buffer[3] = m_Value3; m_Graph.AddAttenuationKey(m_Connection, buffer, m_Dimension, (long)m_DSPClock); } }
public void Schedule() { m_Graph.AddAttenuationKey(m_Connection, m_Values, m_Dimension, (long)m_DSPClock); }