Esempio n. 1
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 public MissionTaskInstance(MissionInstance mission, int taskId, int missionTaskIndex)
 {
     Mission          = mission;
     TaskId           = taskId;
     MissionTaskIndex = missionTaskIndex;
     Progress         = new List <float>();
 }
Esempio n. 2
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 public ObtainItemTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 3
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 public ScriptTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 4
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 public MissionCompleteTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 5
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 public UseEmoteTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 6
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 public MinigameAchievementTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 7
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 public QuickBuildTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 8
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 public UseConsumableTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 9
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 public CollectPowerupTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 10
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 public InteractTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 11
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 public DiscoverTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
Esempio n. 12
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 public GoToNpcTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }