예제 #1
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 public MissionTaskInstance(MissionInstance mission, int taskId, int missionTaskIndex)
 {
     Mission          = mission;
     TaskId           = taskId;
     MissionTaskIndex = missionTaskIndex;
     Progress         = new List <float>();
 }
예제 #2
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 public ObtainItemTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #3
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 public ScriptTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #4
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 public MissionCompleteTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #5
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 public UseEmoteTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #6
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 public MinigameAchievementTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #7
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 public QuickBuildTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #8
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 public UseConsumableTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #9
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 public CollectPowerupTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #10
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 public InteractTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #11
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 public DiscoverTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }
예제 #12
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 public GoToNpcTask(MissionInstance mission, int taskId, int missionTaskIndex)
     : base(mission, taskId, missionTaskIndex)
 {
 }