public PlayerMoveHandler(
     PlayerInputState inputState,
     PlayerView view,
     Settings settings)
 {
     _inputState = inputState;
     _view       = view;
     _settings   = settings;
 }
Esempio n. 2
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 public void Init(PlayerView view, PlayerInputState inputState, SignalBus signalBus)
 {
     _view       = view;
     _inputState = inputState;
     _signalBus  = signalBus;
 }
Esempio n. 3
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 public PlayerInputHandler(PlayerInputState inputState)
 {
     _inputState = inputState;
 }
Esempio n. 4
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 public PlayerFallHandler(PlayerView view, PlayerInputState inputState, Settings settings)
 {
     _view       = view;
     _inputState = inputState;
     _settings   = settings;
 }