public PlayerMoveHandler(
     PlayerInputState inputState,
     PlayerView view,
     Settings settings)
 {
     _inputState = inputState;
     _view       = view;
     _settings   = settings;
 }
Example #2
0
 public void Init(PlayerView view, PlayerInputState inputState, SignalBus signalBus)
 {
     _view       = view;
     _inputState = inputState;
     _signalBus  = signalBus;
 }
Example #3
0
 public PlayerInputHandler(PlayerInputState inputState)
 {
     _inputState = inputState;
 }
Example #4
0
 public PlayerFallHandler(PlayerView view, PlayerInputState inputState, Settings settings)
 {
     _view       = view;
     _inputState = inputState;
     _settings   = settings;
 }