Esempio n. 1
0
        public void Server()
        {
            PlayerPrefs.SetInt(PrefsKeys.gameMode, (int)GameMode.TDM);
            PlayerPrefs.SetInt(PrefsKeys.networkMode, (int)NetworkMode.LAN);

            loadingWindow.SetActive(true);
            NetworkManagerCustom.StartAsServer();
            StartCoroutine(HandleTimeout());
        }
Esempio n. 2
0
        public void HostGroup(int port)
        {
            PlayerPrefs.SetInt(PrefsKeys.gameMode, (int)GameMode.TDM);
            PlayerPrefs.SetInt(PrefsKeys.networkMode, (int)NetworkMode.LAN);

            matchHost.SetActive(false);
            loadingWindow.SetActive(true);
            (NetworkManagerCustom.singleton as NetworkManagerCustom).networkPort = port;
            NetworkManagerCustom.StartAsServer();
            StartCoroutine(HandleTimeout());
        }