Esempio n. 1
0
        /// <summary>
        /// This method is invoked when the application has loaded and is ready to run. In this 
        /// method you should instantiate the window, load the UI into it and then make the window
        /// visible.
        /// </summary>
        /// <remarks>
        /// You have 5 seconds to return from this method, or iOS will terminate your application.
        /// </remarks>
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow (UIScreen.MainScreen.Bounds);

            // If you have defined a view, add it here:

            // window.AddSubview (navigationController.View);
            this._SysSoundViewController = new SysSoundViewController();
            this._SysSoundViewController.View.Frame = new RectangleF(0.0f, 20.0f, 320.0f, 460.0f);
            this.window.AddSubview(this._SysSoundViewController.View);

            // make the window visible
            window.MakeKeyAndVisible ();

            return true;
        }
        /// <summary>
        /// This method is invoked when the application has loaded and is ready to run. In this
        /// method you should instantiate the window, load the UI into it and then make the window
        /// visible.
        /// </summary>
        /// <remarks>
        /// You have 5 seconds to return from this method, or iOS will terminate your application.
        /// </remarks>
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow(UIScreen.MainScreen.Bounds);

            // If you have defined a view, add it here:

            // window.AddSubview (navigationController.View);
            this._SysSoundViewController            = new SysSoundViewController();
            this._SysSoundViewController.View.Frame = new CGRect(0.0f, 20.0f, 320.0f, 460.0f);
            this.window.AddSubview(this._SysSoundViewController.View);

            // make the window visible
            window.MakeKeyAndVisible();

            return(true);
        }