Esempio n. 1
0
 static void Main()
 {
     using (SpriteEffectsGame game = new SpriteEffectsGame())
     {
         game.Run();
     }
 }
Esempio n. 2
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new SpriteEffectsGame();
     game.Run();
 }
Esempio n. 3
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		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new SpriteEffectsGame();
			game.Run();
		}
Esempio n. 4
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 private static void Main()
 {
     using (var game = new SpriteEffectsGame())
         game.Run();
 }