Example #1
0
 static void Main()
 {
     using (SpriteEffectsGame game = new SpriteEffectsGame())
     {
         game.Run();
     }
 }
Example #2
0
 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new SpriteEffectsGame();
     game.Run();
 }
Example #3
0
		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new SpriteEffectsGame();
			game.Run();
		}
Example #4
0
 private static void Main()
 {
     using (var game = new SpriteEffectsGame())
         game.Run();
 }