Esempio n. 1
0
        public void loadFont()
        {
            TextureManager.add(Texture.TextureName.GITex, "Final_Sprites.tga");
            TextureManager.add(Texture.TextureName.Consolas36pt, "Consolas36pt.tga");
            SpriteBatch pSB_Texts = SpriteBatchManager.add(SpriteBatch.SpriteBatchName.Text);

            GlyphManager.addXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.TextureName.Consolas36pt);
            FontManager.add(Font.FontName.GameOver, SpriteBatch.SpriteBatchName.Text, "Game Over!!!!!", Glyph.Name.Consolas36pt, 300, 600, Unit.redColor);
            FontManager.add(Font.FontName.Instruction1, SpriteBatch.SpriteBatchName.Text, "Your Score is " + PlayerManager.getCurrentPlayer().score, Glyph.Name.Consolas36pt, 300, 550, Unit.redColor);
        }
        public static void createMInstance(int deltaRefillCount = 3, int prefillCount = 5)
        {
            Debug.WriteLine("Creating Tex Manager instance");

            Debug.Assert(deltaRefillCount > 0);
            Debug.Assert(prefillCount > 0);
            if (texMInstance == null)
            {
                texMInstance = new TextureManager(deltaRefillCount, prefillCount);
            }

            Debug.Assert(texMInstance != null);
            TextureManager.add(Texture.TextureName.NullObject, "HotPink.tga");
        }
Esempio n. 3
0
 public void loadTexture()
 {
     TextureManager.add(Texture.TextureName.GITex, "Final_Sprites.tga");
     TextureManager.add(Texture.TextureName.Consolas36pt, "Consolas36pt.tga");
 }