public void loadFont() { TextureManager.add(Texture.TextureName.GITex, "Final_Sprites.tga"); TextureManager.add(Texture.TextureName.Consolas36pt, "Consolas36pt.tga"); SpriteBatch pSB_Texts = SpriteBatchManager.add(SpriteBatch.SpriteBatchName.Text); GlyphManager.addXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.TextureName.Consolas36pt); FontManager.add(Font.FontName.GameOver, SpriteBatch.SpriteBatchName.Text, "Game Over!!!!!", Glyph.Name.Consolas36pt, 300, 600, Unit.redColor); FontManager.add(Font.FontName.Instruction1, SpriteBatch.SpriteBatchName.Text, "Your Score is " + PlayerManager.getCurrentPlayer().score, Glyph.Name.Consolas36pt, 300, 550, Unit.redColor); }
public static void createMInstance(int deltaRefillCount = 3, int prefillCount = 5) { Debug.WriteLine("Creating Tex Manager instance"); Debug.Assert(deltaRefillCount > 0); Debug.Assert(prefillCount > 0); if (texMInstance == null) { texMInstance = new TextureManager(deltaRefillCount, prefillCount); } Debug.Assert(texMInstance != null); TextureManager.add(Texture.TextureName.NullObject, "HotPink.tga"); }
public void loadTexture() { TextureManager.add(Texture.TextureName.GITex, "Final_Sprites.tga"); TextureManager.add(Texture.TextureName.Consolas36pt, "Consolas36pt.tga"); }