public static void remove(Texture targetNode) { TextureManager texManInst = TextureManager.getSingletonInstance(); Debug.Assert(texManInst != null); Debug.Assert(targetNode != null); texManInst.genericRemove(targetNode); }
public static void remove(Texture targetNode) { TextureManager texManInst = TextureManager.getSingletonInstance(); Debug.Assert(texManInst != null); Debug.Assert(targetNode != null); texManInst.genericRemove(targetNode); }