public static GameSprite Find(GameSprite.Name theName) { GameSpriteManager pSpriteManager = GameSpriteManager.privGetInstance(); Debug.Assert(pSpriteManager != null); // set common compare node, static object ref pSpriteManager.poNodeCompare.SetName(theName); //find and return ref GameSprite pSprite = (GameSprite)pSpriteManager.baseFind(pSpriteManager.poNodeCompare); return(pSprite); }