Esempio n. 1
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 public static void SendSetFOVMessage(this Player player, SetFOVMessage val)
 {
     SendSetFOVMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
Esempio n. 2
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 public static void SendSetFOVMessage(MessageDestination destination, SetFOVMessage val)
 {
     SendSetFOVMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Degrees);
 }
Esempio n. 3
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 public static void SendSetFOVMessage(this Player player, IntPtr floatValue, SetFOVMessage val)
 {
     SendSetFOVMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
Esempio n. 4
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 public static void SendSetFOVMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SetFOVMessage val)
 {
     SendSetFOVMessage(destination, floatValue,playerEntity , val.Degrees);
 }