Esempio n. 1
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 protected virtual void SwitchToAimState()
 {
     if (m_ped.IsAimOn && m_ped.IsHoldingWeapon)
     {
         BaseAimMovementState.SwitchToAimMovementStateBasedOnInput(m_ped);
     }
 }
Esempio n. 2
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 protected virtual bool SwitchToOtherAimMovementState()
 {
     BaseAimMovementState.SwitchToAimMovementStateBasedOnInput(m_ped);
     return(!this.IsActiveState);
 }
 public virtual void StopFiring()
 {
     BaseAimMovementState.SwitchToAimMovementStateBasedOnInput(m_ped);
 }