Esempio n. 1
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 public void linkPlaceHolder2Parent()
 {
     if (m_placeHolderGo == null)
     {
         m_placeHolderGo = UtilApi.createGameObject("PlaceHolderGO");
     }
     UtilApi.SetParent(m_placeHolderGo, m_pntGo, false);
 }
Esempio n. 2
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 protected void addFrameSpriteGO()
 {
     if (m_effectRootGO == null)
     {
         m_effectRootGO = UtilApi.createGameObject("FrameSprite");
         UtilApi.SetParent(m_effectRootGO, m_being.gameObject(), false);
     }
 }
Esempio n. 3
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        public SlideList(GameObject pnt)
        {
            m_waitlist  = new List <SlideListItem>();
            m_addedList = new List <SlideListItem>();
            setPntGo(pnt);
            m_localGo      = UtilApi.createGameObject("SlideList");
            m_localGo.name = "m_localGo";
            m_localGo.transform.SetParent(pntGo.transform, false);

            m_numAniSequence.setAniSeqEndDisp(onAddingEnd);
            m_downNumAniSequence.setAniSeqEndDisp(onDownEnd);
        }
Esempio n. 4
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        public AudioClip m_clip;            // 声音资源放在 prefab 中国

        public override void setResObj(UnityEngine.Object go_)
        {
            m_clip = go_ as AudioClip;
            m_go   = UtilApi.createGameObject("SoundGO");

            if (m_clip == null)
            {
                return;
            }

            m_audio = m_go.GetComponent <AudioSource>();
            if (m_audio == null)
            {
                m_audio = (AudioSource)m_go.AddComponent <AudioSource>();
            }
            m_audio.clip = m_clip;

            updateParam();
        }
Esempio n. 5
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        protected GameObject m_model;          // 模型资源

        public WhiteCardRender(SceneEntityBase entity_) :
            base(entity_)
        {
            m_model = UtilApi.createGameObject("WhiteCard");
        }
Esempio n. 6
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 public AuxResComponent()
 {
     m_selfLocalGo      = UtilApi.createGameObject("ResLocalGO");
     m_selfLocalGo.name = "m_selfLocalGo";
 }