/// <summary>
 /// Deprecated Method for adding a new object to the GlViewSegments EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToGlViewSegments(GlViewSegment glViewSegment)
 {
     base.AddObject("GlViewSegments", glViewSegment);
 }
 /// <summary>
 /// Create a new GlViewSegment object.
 /// </summary>
 /// <param name="gl_type">Initial value of the gl_type property.</param>
 /// <param name="view_name">Initial value of the view_name property.</param>
 /// <param name="segment_id">Initial value of the segment_id property.</param>
 /// <param name="position">Initial value of the position property.</param>
 /// <param name="required">Initial value of the required property.</param>
 public static GlViewSegment CreateGlViewSegment(global::System.String gl_type, global::System.String view_name, global::System.Int32 segment_id, global::System.Int32 position, global::System.String required)
 {
     GlViewSegment glViewSegment = new GlViewSegment();
     glViewSegment.gl_type = gl_type;
     glViewSegment.view_name = view_name;
     glViewSegment.segment_id = segment_id;
     glViewSegment.position = position;
     glViewSegment.required = required;
     return glViewSegment;
 }