/// <summary> /// Deprecated Method for adding a new object to the GlViewSegments EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToGlViewSegments(GlViewSegment glViewSegment) { base.AddObject("GlViewSegments", glViewSegment); }
/// <summary> /// Create a new GlViewSegment object. /// </summary> /// <param name="gl_type">Initial value of the gl_type property.</param> /// <param name="view_name">Initial value of the view_name property.</param> /// <param name="segment_id">Initial value of the segment_id property.</param> /// <param name="position">Initial value of the position property.</param> /// <param name="required">Initial value of the required property.</param> public static GlViewSegment CreateGlViewSegment(global::System.String gl_type, global::System.String view_name, global::System.Int32 segment_id, global::System.Int32 position, global::System.String required) { GlViewSegment glViewSegment = new GlViewSegment(); glViewSegment.gl_type = gl_type; glViewSegment.view_name = view_name; glViewSegment.segment_id = segment_id; glViewSegment.position = position; glViewSegment.required = required; return glViewSegment; }