//============================== Force and Torque ============================== //Apply a force to the center of mass public void ApplyForce(Fix64Vec3 force) { Parallel3D.ApplyForceToCenter(_body3D, force); }
//============================== Force and Torque ============================== //Apply a force to the center of mass public void ApplyForce(Fix64Vec3 force) { Parallel3D.ApplyForceToCenter(_body3D, force); }