public virtual void Tan(double[] value, ref double[] returnValue) { Double.Vector input = new Double.DenseVector(value); Double.Vector output = new Double.DenseVector(returnValue); output = (Double.DenseVector)Double.Vector.Tan(input); returnValue = output.ToArray(); }
public static double[] NormalizeZScore(this double[] data) { var d = new DenseVector(data); var result = new DenseVector(d.Count); d.CopyTo(result); result = (DenseVector) ((result - d.Mean())/(d.StandardDeviation())); return result.ToArray(); }
public static double[] NormalizeNeg1to1(this double[] data) { var d = new DenseVector(data); var result = new DenseVector(d.Count); d.CopyTo(result); result = (DenseVector) (result - ((d.Max() + d.Min())/2))/((d.Max() - d.Min())/2); return result.ToArray(); }
public static double[] Normalize0to1(this double[] data) { var returnData = new double[data.Length]; var d = new DenseVector(data); var result = new DenseVector(d.Count); d.CopyTo(result); result = (DenseVector) (result - d.Min())/(d.Max() - d.Min()); return result.ToArray(); }
/// <summary> /// Run example /// </summary> public void Run() { // Format vector output to console var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone(); formatProvider.TextInfo.ListSeparator = " "; // Create new empty vector var vectorA = new DenseVector(10); Console.WriteLine(@"Empty vector A"); Console.WriteLine(vectorA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 1. Fill vector by data using indexer [] for (var i = 0; i < vectorA.Count; i++) { vectorA[i] = i; } Console.WriteLine(@"1. Fill vector by data using indexer []"); Console.WriteLine(vectorA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 2. Fill vector by data using SetValues method vectorA.SetValues(new[] { 9.0, 8.0, 7.0, 6.0, 5.0, 4.0, 3.0, 2.0, 1.0, 0.0 }); Console.WriteLine(@"2. Fill vector by data using SetValues method"); Console.WriteLine(vectorA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 3. Convert Vector to double[] var data = vectorA.ToArray(); Console.WriteLine(@"3. Convert vector to double array"); for (var i = 0; i < data.Length; i++) { Console.Write(data[i].ToString("#0.00\t", formatProvider) + @" "); } Console.WriteLine(); Console.WriteLine(); // 4. Convert Vector to column matrix. A matrix based on this vector in column form (one single column) var columnMatrix = vectorA.ToColumnMatrix(); Console.WriteLine(@"4. Convert vector to column matrix"); Console.WriteLine(columnMatrix.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 5. Convert Vector to row matrix. A matrix based on this vector in row form (one single row) var rowMatrix = vectorA.ToRowMatrix(); Console.WriteLine(@"5. Convert vector to row matrix"); Console.WriteLine(rowMatrix.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 6. Clone vector var cloneA = vectorA.Clone(); Console.WriteLine(@"6. Clone vector"); Console.WriteLine(cloneA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 7. Clear vector cloneA.Clear(); Console.WriteLine(@"7. Clear vector"); Console.WriteLine(cloneA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 8. Copy part of vector into another vector. If you need to copy all data then use CopoTy(vector) method. vectorA.CopySubVectorTo(cloneA, 3, 3, 4); Console.WriteLine(@"8. Copy part of vector into another vector"); Console.WriteLine(cloneA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 9. Get part of vector as another vector var subvector = vectorA.SubVector(0, 5); Console.WriteLine(@"9. Get subvector"); Console.WriteLine(subvector.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 10. Enumerator usage Console.WriteLine(@"10. Enumerator usage"); foreach (var value in vectorA) { Console.Write(value.ToString("#0.00\t", formatProvider) + @" "); } Console.WriteLine(); Console.WriteLine(); // 11. Indexed enumerator usage Console.WriteLine(@"11. Enumerator usage"); foreach (var value in vectorA.GetIndexedEnumerator()) { Console.WriteLine(@"Index = {0}; Value = {1}", value.Item1, value.Item2.ToString("#0.00\t", formatProvider)); } Console.WriteLine(); }
public override void OnTick(params Tick[] t) { data1.Enqueue(t[0].BidClose); data2.Enqueue(t[1].BidClose); double STOP = 1.005; if (counter++ >= n) { var d1 = new DenseVector(data1.ToArray().NormalizeZScore()); var d2 = new DenseVector(data2.ToArray().NormalizeZScore()); double spread; //spread= (d1 - d2).ToArray().NormalizeZScore()[d1.Count - 1]; List<double[]> mat = new List<double[]>(); mat.Add(d1.ToArray()); mat.Add(d2.ToArray()); List<MaxEigenData> maxEigen = new List<MaxEigenData>(); double[] maxEigenValues; double[,] eigenMatrix; JohansenHelper.DoMaxEigenValueTest(mat, 5, out maxEigen, out maxEigenValues, out eigenMatrix); spread = (maxEigenValues[0]*d1 - maxEigenValues[1]*d2).ToArray().NormalizeZScore()[d1.Count-1]; TEMA.HandleNextTick(spread); ((GenericContainer)indicatorList["Container"]).HandleNextTick(spread); /* //t[0] hit stop / limit if ( (IAccountManager.ExistsShortPositionForSymbol(t[1].Symbol) && !IAccountManager.ExistsLongPositionForSymbol(t[0].Symbol)) || (IAccountManager.ExistsLongPositionForSymbol(t[1].Symbol) && !IAccountManager.ExistsShortPositionForSymbol(t[0].Symbol)) ) { if(!IAccountManager.GetStopOrder(t[1].Symbol).Trailing) IAccountManager.ModifyTrailingStop(t[1], STOP/2); } //t[1] positiong hit stop/limit if ((IAccountManager.ExistsShortPositionForSymbol(t[0].Symbol) && !IAccountManager.ExistsLongPositionForSymbol(t[1].Symbol)) || (IAccountManager.ExistsLongPositionForSymbol(t[0].Symbol) && !IAccountManager.ExistsShortPositionForSymbol(t[1].Symbol)) ) { if (!IAccountManager.GetStopOrder(t[0].Symbol).Trailing) IAccountManager.ModifyTrailingStop(t[0], STOP/2); } */ if (spread < -1 && IAccountManager.ExistsShortPositionForSymbol(t[0].Symbol) && IAccountManager.ExistsLongPositionForSymbol(t[1].Symbol)) { IAccountManager.ClosePosition(t[0].Symbol); IAccountManager.ClosePosition(t[1].Symbol); Console.WriteLine("Closed Pair Trade."); } if (spread > 1 && IAccountManager.ExistsLongPositionForSymbol(t[0].Symbol) && IAccountManager.ExistsShortPositionForSymbol(t[1].Symbol)) { IAccountManager.ClosePosition(t[0].Symbol); IAccountManager.ClosePosition(t[1].Symbol); Console.WriteLine("Closed Pair Trade."); } //short d1, long d2 if spread > 2.0 if (TEMA[0] < 3 && TEMA[1] > 3 && !IAccountManager.ExistsPositionForSymbol(t[0].Symbol) && !IAccountManager.ExistsPositionForSymbol(t[1].Symbol)) { IAccountManager.PlaceMarketOrder(t[0].Symbol, 10000, Position.PositionSide.Short, STOP); IAccountManager.PlaceMarketOrder(t[1].Symbol, 10000, Position.PositionSide.Long, STOP); Console.WriteLine("Placed Pair Trade."); } if (TEMA[0] > -3 && TEMA[1] < -3 && !IAccountManager.ExistsPositionForSymbol(t[0].Symbol) && !IAccountManager.ExistsPositionForSymbol(t[1].Symbol)) { IAccountManager.PlaceMarketOrder(t[0].Symbol, 10000, Position.PositionSide.Long, STOP); IAccountManager.PlaceMarketOrder(t[1].Symbol, 10000, Position.PositionSide.Short, STOP); Console.WriteLine("Placed Pair Trade."); } } }