Esempio n. 1
0
        public LevelKnapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
            : base(spriteSheet, position)
        {
            this.game = game;
            this.level = level;

            winCount = 0;
            loseCount = 0;
            startCount = 0;
        }
Esempio n. 2
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 public Level2Knapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
     : base(game, spriteSheet, position, level)
 {
     displaySprite = spriteSheet.GetSubSprite(new Rectangle(80, 80, 50, 30));
 }
Esempio n. 3
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 public TestLevelKnapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
     : base(game, spriteSheet, position, level)
 {
     displaySprite = spriteSheet.GetSubSprite(new Rectangle(80, 200, 50, 30));
     this.game = game;
 }
Esempio n. 4
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 public void MakeLevel(Level level)
 {
     spelObjektLista.AddRange(level.GetLevel());
     currentLevel = level;
 }