Exemple #1
0
        public LevelKnapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
            : base(spriteSheet, position)
        {
            this.game = game;
            this.level = level;

            winCount = 0;
            loseCount = 0;
            startCount = 0;
        }
Exemple #2
0
 public Level2Knapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
     : base(game, spriteSheet, position, level)
 {
     displaySprite = spriteSheet.GetSubSprite(new Rectangle(80, 80, 50, 30));
 }
Exemple #3
0
 public TestLevelKnapp(Game1 game, Sprite spriteSheet, Vector2 position, Level level)
     : base(game, spriteSheet, position, level)
 {
     displaySprite = spriteSheet.GetSubSprite(new Rectangle(80, 200, 50, 30));
     this.game = game;
 }
Exemple #4
0
 public void MakeLevel(Level level)
 {
     spelObjektLista.AddRange(level.GetLevel());
     currentLevel = level;
 }