// ASSETS -----------------------------------------------------------------------------------------------------

	/// <summary>
	/// Get the name of the given node's input.
	/// </summary>
	/// <param name="nodeID">Node's ID</param>
	/// <param name="inputIndex">Index of the input</param>
	/// <param name="inputName">Input name string</param>
	/// <returns>True if successfully queried the node</returns>
	public static bool GetNodeInputName(HAPI_NodeId nodeID, int inputIndex, out string inputName)
	{
	    inputName = "";

	    HEU_SessionBase sessionBase = GetOrCreateDefaultSession();
	    if (sessionBase != null)
	    {
		HAPI_StringHandle nodeNameIndex;
		bool bResult = sessionBase.GetNodeInputName(nodeID, inputIndex, out nodeNameIndex);
		if (bResult)
		{
		    inputName = GetString(nodeNameIndex);
		    return true;
		}
	    }
	    return false;
	}