public void RemoveGamePlayer(int gameId, int playerId, Team team) { lock (_gameLock) { Game game = getGame(gameId); checkGameAccess(game, team); Player player = getPlayer(playerId); game.RemovePlayer(player); } }
public void RemoveGamePlayer(int gameId, int playerId, Team team) { lock (_gameLock) { Game game = getGame(gameId); checkGameAccess(game, team); Player player = getPlayer(playerId); game.RemovePlayer(player); } }