/// <summary>
 /// <see cref="Galaxia.ParticleDistributor.CanProcess"/>
 /// </summary>
 /// <param name="particles"></param>
 /// <returns></returns>
 public override bool CanProcess(ParticlesPrefab particles)
 {
     return(true);
 }
 /// <summary>
 /// Use to check if The Given Particle Prefab can even be processed before calling the 'Process' method for each particle
 /// </summary>
 /// <param name="particles"></param>
 /// <returns></returns>
 public abstract bool CanProcess(ParticlesPrefab particles);