/// <summary> /// <see cref="Galaxia.ParticleDistributor.CanProcess"/> /// </summary> /// <param name="particles"></param> /// <returns></returns> public override bool CanProcess(ParticlesPrefab particles) { return(true); }
/// <summary> /// Use to check if The Given Particle Prefab can even be processed before calling the 'Process' method for each particle /// </summary> /// <param name="particles"></param> /// <returns></returns> public abstract bool CanProcess(ParticlesPrefab particles);