Esempio n. 1
0
        private void LoadVehicle(VehicleModel m)
        {
            myMenu.Visible = false;

            GTA.Vehicle vehicle = GTA.World.CreateVehicle(
                new GTA.Model(m.VehicleHash), // or straight m.VehicleHash,
                Game.Player.Character.Position + Game.Player.Character.ForwardVector * 4.0f,
                Game.Player.Character.Heading + 90
                );


            m.ApplyToVehicle(vehicle);
            vehicle.PlaceOnGround();
        }