Esempio n. 1
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 private void Start()
 {
     board     = GetComponent <DungeonBoard>();
     actor     = GetComponent <ActorBoard>();
     blueprint = GetComponent <DungeonBlueprint>();
     oPool     = GetComponent <ObjectPool>();
 }
Esempio n. 2
0
 private void Start()
 {
     board  = GetComponent <DungeonBoard>();
     random = GetComponent <RandomNumber>();
 }
Esempio n. 3
0
 private void Start()
 {
     dungeon = GetComponent <DungeonBoard>();
     board   = new GameObject[dungeon.Width, dungeon.Height];
 }