Exemple #1
0
 private void Start()
 {
     board     = GetComponent <DungeonBoard>();
     actor     = GetComponent <ActorBoard>();
     blueprint = GetComponent <DungeonBlueprint>();
     oPool     = GetComponent <ObjectPool>();
 }
Exemple #2
0
 private void Start()
 {
     board  = GetComponent <DungeonBoard>();
     random = GetComponent <RandomNumber>();
 }
Exemple #3
0
 private void Start()
 {
     dungeon = GetComponent <DungeonBoard>();
     board   = new GameObject[dungeon.Width, dungeon.Height];
 }