public void ReadAssetType(PackageAssetDirectory directory, string contentFolder, AssetFolder assetFolder)
        {
            var specificFolder = contentFolder.AppendPath(assetFolder.ToString());
            if (_system.DirectoryExists(specificFolder))
            {
                _log.Trace(LoadingAssetTypeForPackageAt.ToFormat(specificFolder));
                var builder = new AssetFileBuilder(_registration, specificFolder, directory, assetFolder);

                _system.FindFiles(specificFolder, FileSet.Everything()).Each(builder.CreateAssetFile);
            }
        }
        public void ReadAssetType(PackageAssetDirectory directory, string contentFolder, AssetFolder assetFolder)
        {
            var specificFolder = contentFolder.AppendPath(assetFolder.ToString());

            if (_system.DirectoryExists(specificFolder))
            {
                _log.Trace(LoadingAssetTypeForPackageAt.ToFormat(specificFolder));
                var builder = new AssetFileBuilder(_registration, specificFolder, directory, assetFolder);

                _system.FindFiles(specificFolder, FileSet.Everything()).Each(builder.CreateAssetFile);
            }
        }