public void ReadAssetType(PackageAssetDirectory directory, string contentFolder, AssetFolder assetFolder) { var specificFolder = contentFolder.AppendPath(assetFolder.ToString()); if (_system.DirectoryExists(specificFolder)) { _log.Trace(LoadingAssetTypeForPackageAt.ToFormat(specificFolder)); var builder = new AssetFileBuilder(_registration, specificFolder, directory, assetFolder); _system.FindFiles(specificFolder, FileSet.Everything()).Each(builder.CreateAssetFile); } }
public void ReadAssetType(PackageAssetDirectory directory, string contentFolder, AssetFolder assetFolder) { var specificFolder = contentFolder.AppendPath(assetFolder.ToString()); if (_system.DirectoryExists(specificFolder)) { _log.Trace(LoadingAssetTypeForPackageAt.ToFormat(specificFolder)); var builder = new AssetFileBuilder(_registration, specificFolder, directory, assetFolder); _system.FindFiles(specificFolder, FileSet.Everything()).Each(builder.CreateAssetFile); } }