Esempio n. 1
0
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // parse and load all sprite sheets
            spriteSheets = SpriteSheetCollection.parseFrom(Content.RootDirectory + "/" + settings.spriteSheetFileName, Content);

            // parse and load all sprite animations
            animations = SpriteAnimationCollection.readFrom(Content.RootDirectory + "/" + settings.animationsFileName, spriteSheets);


            // load game content
            menu.loadContent(Content);

            console.loadContent(Content);
        }