public static void CreateEmptyChildAtGlobalZero()
 {
     EmptyCreator.CreateEmptyGameObject(featureName, false, false);
 }
 public static void CreateEmptyAtZero()
 {
     EmptyCreator.CreateEmptyGameObject(featureName, true, false);
 }
 public static void CreateEmptyChildAtGlobalZero(MenuCommand menuCommand)
 {
     EmptyCreator.CreateEmptyGameObject(featureName, false, false, menuCommand);
 }
 public static void CreateEmptyAtZero(MenuCommand menuCommand)
 {
     EmptyCreator.CreateEmptyGameObject(featureName, true, false, menuCommand);
 }