public static void CreateEmptyChildAtGlobalZero() { EmptyCreator.CreateEmptyGameObject(featureName, false, false); }
public static void CreateEmptyAtZero() { EmptyCreator.CreateEmptyGameObject(featureName, true, false); }
public static void CreateEmptyChildAtGlobalZero(MenuCommand menuCommand) { EmptyCreator.CreateEmptyGameObject(featureName, false, false, menuCommand); }
public static void CreateEmptyAtZero(MenuCommand menuCommand) { EmptyCreator.CreateEmptyGameObject(featureName, true, false, menuCommand); }