Esempio n. 1
0
 private static void SetPaperCreepWetState(Creep creep)
 {
     StateChanger.MakeCreepWet(creep);
     StateChanger.MakeCreepImmuneToType(creep, TowerType.Slice);
     StateChanger.MakeCreepImmuneToType(creep, TowerType.Impact);
     StateChanger.MakeCreepNormalToType(creep, TowerType.Ice);
 }
 private static void ChangeStartStatesIfWoodCreep(Creep creep)
 {
     creep.State.SetVulnerabilitiesToNormal();
     StateChanger.MakeCreepHardBoiledToType(creep, TowerType.Impact);
     StateChanger.MakeCreepWeakToType(creep, TowerType.Slice);
     StateChanger.MakeCreepWeakToType(creep, TowerType.Fire);
     StateChanger.MakeCreepWeakToType(creep, TowerType.Acid);
     StateChanger.MakeCreepWeakToType(creep, TowerType.Ice);
     StateChanger.MakeCreepImmuneToType(creep, TowerType.Water);
 }