Esempio n. 1
0
        public PlayerHand(Player player)
        {
            this.Offset = new Point(-30, -30);
            this.Size = new Point(50, 50);

            Player = player;

            CollisionType = "hand";

            ZDepth = 1000;
        }
Esempio n. 2
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        public DragableNumber(Player owner, int posX, int posY, int number)
        {
            Owner = owner;
            Position = new Vector2((int)posX, (int)posY);
            Size = new Point(52, 64);
            Offset = new Point(5, 5);

            Number = number;

            CollisionType = "number";

            DefaultState = new DefaultState(this);
            IdleState = new IdleState(this);

            State = DefaultState;
        }
Esempio n. 3
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 public TutorialHand(Player player, JointType hand)
     : base(player)
 {
 }