protected override void OnPaint(PaintEventArgs e) //override OnPaint event { base.OnPaint(e); //draw hand if (mPlayer1 != null) { mPlayer1.DrawHand(e.Graphics, 20, 100); } }
protected override void OnPaint(PaintEventArgs e) //override OnPaint event { base.OnPaint(e); //draw hand if (mPlayer != null) { mPlayer.DrawHand(e.Graphics, 24, 207); } if (mDealer != null) { mDealer.DrawHand(e.Graphics, 208, 60); } }