ReleaseActiveKeyboard() public method

Releases the active keyboard
public ReleaseActiveKeyboard ( bool save = false ) : void
save bool Whether to save the LastKeyboard (making it null)
return void
Esempio n. 1
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        public void Stop()
        {
            if (!Running)
            {
                return;
            }

            _logger.Debug("Stopping LoopManager");
            Running = false;

            _deviceManager.ReleaseActiveKeyboard();
        }
Esempio n. 2
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        public void Stop()
        {
            if (!Running)
            {
                return;
            }

            _logger.Debug("Stopping LoopManager");
            Running = false;

            _deviceManager.ReleaseActiveKeyboard();
            _keyboardBitmap?.Dispose();
            _keyboardBitmap = null;
        }