ReleaseActiveKeyboard() public method

Releases the active keyboard
public ReleaseActiveKeyboard ( bool save = false ) : void
save bool Whether to save the LastKeyboard (making it null)
return void
Beispiel #1
0
        public void Stop()
        {
            if (!Running)
            {
                return;
            }

            _logger.Debug("Stopping LoopManager");
            Running = false;

            _deviceManager.ReleaseActiveKeyboard();
        }
Beispiel #2
0
        public void Stop()
        {
            if (!Running)
            {
                return;
            }

            _logger.Debug("Stopping LoopManager");
            Running = false;

            _deviceManager.ReleaseActiveKeyboard();
            _keyboardBitmap?.Dispose();
            _keyboardBitmap = null;
        }