public GameClient(AssetManager assets)
 {
     Assets   = assets;
     graphics = new GraphicsDeviceManager(this);
     graphics.PreferMultiSampling = true;
     graphics.ApplyChanges();
     Content.RootDirectory          = "Content";
     graphics.SupportedOrientations = DisplayOrientation.Portrait | DisplayOrientation.PortraitDown;
 }
Esempio n. 2
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 static void LoadTypefaces(Android.Content.Res.AssetManager assets)
 {
     robotoCondensed = Typeface.Create("sans-serif-condensed", TypefaceStyle.Normal);
 }