public GameClient(AssetManager assets) { Assets = assets; graphics = new GraphicsDeviceManager(this); graphics.PreferMultiSampling = true; graphics.ApplyChanges(); Content.RootDirectory = "Content"; graphics.SupportedOrientations = DisplayOrientation.Portrait | DisplayOrientation.PortraitDown; }
static void LoadTypefaces(Android.Content.Res.AssetManager assets) { robotoCondensed = Typeface.Create("sans-serif-condensed", TypefaceStyle.Normal); }