Esempio n. 1
0
 public override void VehicleFloatParam(int param, float value)
 {
     strVehicleFloatParam strf = new strVehicleFloatParam {param = param, value = value};
     _parent_scene.AddSimulationChange(() => changeVehicleFloatParam(strf.param, strf.value));
 }
Esempio n. 2
0
 public override void VehicleFloatParam(int param, float value)
 {
     strVehicleFloatParam strf = new strVehicleFloatParam { param = param, value = value };
     AddChange(AuroraODEPhysicsScene.changes.VehicleFloatParam, strf);
 }