public void StartTransition_WhirlingShape() { Zobject.ZobjectInfo info = new Zobject.ZobjectInfo(); info.position = Utilities.GetScreenCentre(); info.isMapObject = false; info.startState = ZobjectState.kZobjectHidden; info.texture = pBackTexture; spinningWord.Initialise(info); spinningWord.SetStretchToScreen(false); spinningWord.SetShowStyle((int)ZobjectShowStyle.kZobjectShow_SpinIn); spinningWord.SetHideStyle((int)ZobjectHideStyle.kZobjectHide_SpinOut); spinningWord.myAtlasBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); spinningWord.SetShowLagSpeed(0.4f); spinningWord.Show(); spinningWord.SetShowLagSpeed(0.4f); /* Zobject.ZobjectInfo info = new Zobject.ZobjectInfo() ; * info.position = Utilities.GetScreenCentre(); * info.isMapObject = false; * info.startState = ZobjectState.kZobjectHidden; * info.texture = pBackTexture; * zobject.Initialise(info); * zobject.myAtlasBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); * zobject.SetStretchToScreen(true); * zobject.SetShowStyle((int) ZobjectShowStyle.kZobjectShow_FadeIn); * zobject.SetHideStyle((int) ZobjectHideStyle.kZobjectHide_FadeOut); * zobject.Show();*/ }
public void StartTransition_Fade() { zobject.SetStretchToScreen(true); zobject.SetShowStyle((int)ZobjectShowStyle.kZobjectShow_FadeIn); zobject.SetHideStyle((int)ZobjectHideStyle.kZobjectHide_FadeOut); zobject.SetShowLagSpeed(0.4f); // zobject.myAtlasBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); zobject.myAtlasBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); // zobject.texture.myBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); }